The video, being viewed over 58,000 times in two years, additionally helped to push the conversation and capabilities forward regarding what AI-voice generators could do or be used for, with voice-over work for small-budget indie titles not needing to be a pain point during development (shown below). Later that year on November 18th, 2020, Replica Studios then uploaded a video to its YouTube channel in which they showcased their Replica AI system, designed to be used in games to replace voice actors in Unreal Engine. The now-unlisted video received over 128,000 views in three years and helped to prove that the concept had a lot of potential (shown below). For example, also on March 6th, a video showcasing the newest advancement in AI voice was uploaded to YouTube by the channel Tyler McVicker, which had GlaDOS AI-generated voice lines. It started gaining attention on YouTube and Twitter in the following days as the first viral AI-voice tool. On March 6th, 2020, MIT released the 15.ai software it had been working on for the previous two years.
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